Witam, poszukuje pluginu który za dojscie do grupy steam nada dla gracza range. Nie mogę cos odszukac go na internecie moze ktos cos ?

PanTadeusz (@PanTadeusz)
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@kenZo napisał w LiveServer or ServerProject?:
@PanTadeusz Ich zabezpieczenia mają wiele do życzenia
Na ten moment po ostatnim update to każdy hosting ma problemy z ochrona bo po ostatnich update porty się pozmieniało i to kwestia czasu jak to ogarna. Jak dla mnie pracuje się z nimi dobrze
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@klauz24 napisał w LiveServer or ServerProject?:
I had liveserver for 2-3 months, and server fps was shit with 60 players. Liveserver got all the populated servers on the same machine.
Serverproject
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Jak tam po dzisiejszym fixie (update) ?
zaden plugin nie dziala trzeba compilowac
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Radziłbym zrezygnować z tego pluginu lub aby jakis majster sprobował to poprawic.
[Error] Failed to call hook 'OnPlayerDeath' on plugin 'DeathMessages v1.3.0' (WarningException: This death type was not found: EntityStats/BinaryEffects/Territory Control Lockout Damage) at Oxide.Plugins.DeathMessages.OnPlayerDeath (.PlayerSession playerSession, .EntityEffectSourceData dataSource) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathMessages.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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Dzis zauwazylem cos takiego w logach
at LoadBalancerGuaranteed.RunFrame () [0x00000] in <filename unknown>:0 at EntityStats.SlowUpdate (Single tickSizes) [0x00000] in <filename unknown>:0 at EntityStats.Think (Single deltaTime) [0x00000] in <filename unknown>:0 at System.Collections.Generic.Dictionary`2+Enumerator[EntityBinaryEffect,BinaryEffectInstance].MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.Dictionary`2+Enumerator[EntityBinaryEffect,BinaryEffectInstance].VerifyState () [0x00000] in <filename unknown>:0 InvalidOperationException: out of sync (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) at LoadBalancerGuaranteed.RunFrame () [0x00000] in <filename unknown>:0 at EntityStats.SlowUpdate (Single tickSizes) [0x00000] in <filename unknown>:0 at EntityStats.Think (Single deltaTime) [0x00000] in <filename unknown>:0 at System.Collections.Generic.Dictionary`2+Enumerator[EntityBinaryEffect,BinaryEffectInstance].MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.Dictionary`2+Enumerator[EntityBinaryEffect,BinaryEffectInstance].VerifyState () [0x00000] in <filename unknown>:0 Exception in LoadBalancerGuaranteed: out of sync